Technology Curriculum
Northern Illinois District
Fourth Grade
Goal I: Basic operations and concepts
Learning Standard A: Demonstrate a sound understanding of the nature and operation of technology systems.
Objective 1: Learn and use correct computer terminology
Objective 2: Demonstrate proper use and care of hardware, software, and media storage
Objective 3: Identify computer hardware and peripherals and their functions (i.e. keyboard, mouse, monitor, DVD/CD Rom drive, scanner, USB port, floppy drive, flash drive, etc.)
Objective 4: Develop basic trouble shooting skills (i.e. check if computer, monitor, and printer are on, check your login, and understand common error messages)
Objective 5: Know how to open, save, and print a file to/ from different locations (i.e. local computer, portable storage device, and the network)
Objective 6: Demonstrate the ability to use the functions of the operating system
Learning Standard B: Develop proficiency in the use of technology.
Objective 1: Use software from various curricular areas and sources
Objective 2: Interact with programs using various input devices
Objective 3: Develop proficiency in the use of the mouse to point, click, and click and drag
Objective 4: Successfully start, login, logout, shutdown, and restart computer
Objective 5: Navigate between several open programs
Objective 6: Develop drawing skills and integrate graphics with text and sound
Goal II: Social, ethical, and human issues
Learning Standard A: Understand the ethical, cultural, and societal issues related to technology.
Objective 1: Respect the privacy of other students’ data and work space
Objective 2: Discuss common uses of technology in the daily life of a Christian and the advantages and disadvantages those uses provide
Objective 3: Read, sign, and understand an Acceptable Use policy
Objective 4: Adhere to current copyright laws and understand that illegally copying software or other files is stealing
Objective 5: Understand plagiarism and its consequences and properly credit sources
Learning Standard B: Practice responsible use of technology systems, information, and software.
Objective 1: Leave computer desktop and physical workspace ready for next user
Objective 2: Use technology responsibly for school related projects
Objective 3: Implement safe use of technology (i.e. Internet, flash drives, outside CD Rom, and floppy files) in order to prevent corruption of files
Learning Standard C: Develop positive attitudes toward technology uses that support lifelong learning, collaboration, personal pursuits, and productivity.
Objective 1: Follow teacher’s computer directions and rules
Objective 2: Identify uses of technology in the community
Objective 3: Collaborate with others to investigate curriculum related issues
Goal III: Technology productivity tools
Learning Standard A: Use technology tools to enhance learning, increase productivity, and promote creativity.
Objective 1: Use home row positioning and introduce/practice keyboarding and word processing skills such as backspace, delete, punctuation, and insertion points
Objective 2: Learn how to use spell check, grammar check, and thesaurus and understand their limitations
Objective 3: Create, edit, and format documents using a word processing application
Objective 4: Use painting and drawing tools
Objective 5: Integrate the use of art drawing tools with other programs
Objective 6: Use supplemental technology hardware (i.e. LCD projector, hand held devices, smartboard, scientific instruments, digital camera, scanner)
Learning Standard B: Use productivity tools to collaborate in constructing technology-enhanced models, preparing publications, and producing other creative works.
Objective 1: Use formatting techniques to enhance documents (i.e.- fonts, style, size, etc.)
Objective 2: Create curricular projects and presentations (i.e.- book reports, research reports, self-authored books)
Goal IV: Technology communication tools
Learning Standard A: Use telecommunications to collaborate, publish, and interact with peers, experts, and other audiences.
Objective 1: View/ participate in Webcasts
Objective 2: Use adult monitored communications (i.e.- email and weblogs)
Objective 3: Experience collaborative learning through the internet with other students and experts
Objective 4: Use a web browser to navigate the internet
Objective 5: Participate in distance learning
Learning Standard B: Use a variety of media and formats to communicate information and ideas effectively to multiple audiences.
Objective 1: Explore and use slide show software (i.e.- Power Point)
Objective 2: Create, modify, and enhance slide shows using sound, animations, and transitions
Objective 3: Introduce the elements of Webpage design
Goal V: Technology research tools
Learning Standard A: Use technology to locate, evaluate, and collect information from a variety of sources.
Objective 1: Navigate teacher-selected websites to access information
Objective 2: Use a variety of search engines to locate information
Objective 3: Use electronic reference tools (i.e.- encyclopedia, dictionary, thesaurus, atlas, CD-ROMS, Library card catalog, and internet)
Objective 4: Evaluate a website for content, bias, appropriateness
Learning Standard B: Use technology tools to process data and report results.
Objective 1: Create charts and/or graphs to report results
Objective 2: Use word processing and slide show presentation software
Objective 3: Use spreadsheet and database applications to compile data
Learning Standard C: Evaluate and select new information resources and technological innovations based on the appropriateness to specific tasks.
Objective 1: Explore advancements in technology (such as wireless technology, PDAs, GPS devices, etc.)
Goal VI: Technology problem-solving and decision-making tools
Learning Standard A: Use technology resources for solving problems and making informed decisions.
Objective 1: Select and apply appropriate technologies for various tasks
Objective 2: Create graphic organizers to facilitate the decision making process
Learning Standard B: Employ technology in the development of strategies for solving problems in the real world.
Objective 1: Use teacher-selected websites to gather information needed to solve real-life problems
Objective 2: Use simulations to develop problem solving strategies